Sep 30, 2005, 07:52 PM // 19:52
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#21
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Pre-Searing Cadet
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Quote:
Originally Posted by koren
Bonettis defence now ends as soon as you start casting a spell instead of after the spell has been cast.
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umm no it dosen't, I kind of like aura having a longer casting time now because I'm sure bonetti's will completely refill my energy bar. The changes made farming griffons easier, just takes a little longer now.
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Sep 30, 2005, 07:57 PM // 19:57
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#22
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Banned
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Quote:
Originally Posted by Seth_The_Brave
umm no it dosen't, I kind of like aura having a longer casting time now because I'm sure bonetti's will completely refill my energy bar. The changes made farming griffons easier, just takes a little longer now.
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why are you still farming griffons?
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Sep 30, 2005, 08:05 PM // 20:05
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#23
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Krytan Explorer
Join Date: Sep 2005
Guild: Shadowlight Order [SoR]
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Quote:
Originally Posted by sleepy samurai
Anyone else notice that if your friend changes their character you can not whisper them with the old name.
John doe Ranger changes to jane doe necro and you can not speak to them anymore.
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Like someone said it's been like that for quite some time. What you can do is add the character name to your friend list and it will tell you the alternate they are on. Then you can whisper that alternate.
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Sep 30, 2005, 09:58 PM // 21:58
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#24
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Desert Nomad
Join Date: Jun 2005
Guild: The Amazon Basin [AB]
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Quote:
Originally Posted by sleepy samurai
Anyone else notice that if your friend changes their character you can not whisper them with the old name.
John doe Ranger changes to jane doe necro and you can not speak to them anymore.
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same as it ever was
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Sep 30, 2005, 10:06 PM // 22:06
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#25
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Lady Fie
Join Date: Aug 2005
Location: Sapporo
Guild: Tha Skulls [Ts]
Profession: D/W
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I'd be willing to bet the cooldown time on Savage Slash was reduced.
Damn ataxes.
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Oct 01, 2005, 12:28 AM // 00:28
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#26
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Jungle Guide
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PINK NUMBERS
whenever you gain energy with a skill or by Soul Reaping you see pink numbers above you displaying gained energy.
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Oct 01, 2005, 02:26 AM // 02:26
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#27
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Banned
Join Date: Aug 2005
Location: my w/mo uses mending, orison, and healing breeze. you cant kill him.
Guild: Sand Scorpions [SS]
Profession: W/Mo
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Quote:
Originally Posted by Ollj
PINK NUMBERS
whenever you gain energy with a skill or by Soul Reaping you see pink numbers above you displaying gained energy.
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yupyup i played a bonder and when i used blessed signet it says +21 in pink numbers
kinda cool
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Oct 01, 2005, 05:10 AM // 05:10
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#28
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Lion's Arch Merchant
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Quote:
Originally Posted by Ollj
PINK NUMBERS
whenever you gain energy with a skill or by Soul Reaping you see pink numbers above you displaying gained energy.
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# When you cast a spell that boosts or drains the Energy of another character, you can now see floating numbers showing the Energy change.
Reading Comprehension FTW.
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Oct 01, 2005, 08:45 AM // 08:45
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#29
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Academy Page
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Secret Change!!
When you sign onto Guild Wars every six minutes, you find out the Guild War devs have found yet another way to make GW less fun to play.
My favorite idea: Making a skillbar at the top of the screen so large that my 76-old grandmother can read it from half a mile away. On top of that, when you interrupt a skill, you feel like you're being thrown a party with all the lights flashing and blinking, taking up half the screen in their enjoyable show of animated perfection. The first time it happened today, I couldn't tell if I was being banned from Guild Wars or I successfully performed a "Distracting Shot" on an enemy whose upper torso was no longer visible due to the flashing skill bar covering half his body.
I have to give a thumbs-up to the latest update. I look forward to more in the near-future.
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Oct 01, 2005, 02:39 PM // 14:39
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#30
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Master of Beasts
Join Date: Jul 2005
Guild: Servants of Fortuna [SoF]
Profession: R/
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Quote:
Originally Posted by ExDeity
My favorite idea: Making a skillbar at the top of the screen so large that my 76-old grandmother can read it from half a mile away. On top of that, when you interrupt a skill, you feel like you're being thrown a party with all the lights flashing and blinking, taking up half the screen in their enjoyable show of animated perfection. The first time it happened today, I couldn't tell if I was being banned from Guild Wars or I successfully performed a "Distracting Shot" on an enemy whose upper torso was no longer visible due to the flashing skill bar covering half his body.
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Sounds like you might need to customize your screen a bit.
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Oct 02, 2005, 07:45 PM // 19:45
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#31
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Banned
Join Date: Jun 2005
Location: amsterdam, where male prostitution is legal
Guild: [GGG] Gay Guild Gals
Profession: W/R
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Flame Burst and all other AoE fire skills have been INCREASED AOE size.
EDIT: I've only tested Flame Burst and Rodgort's Invocation.
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Oct 02, 2005, 10:13 PM // 22:13
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#32
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Desert Nomad
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Signets, at least sig of weariness, are getting blacked out by power block, which is only supposed to affect "spells".
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Oct 03, 2005, 02:05 AM // 02:05
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#33
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Wilds Pathfinder
Join Date: May 2005
Guild: The Madison Scouts
Profession: E/Mo
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Did they change Shiverpeak Stragglers? I admit its been a long time since I've done this quest, but I remember the rufegees being ascalon soldiers, not men in fur coats. Also, for the first time, they weren't being killed as soon as I got to them...
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Oct 03, 2005, 05:20 AM // 05:20
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#34
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ArenaNet
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We try very hard to include all changes when we do an update. Sometimes things are noted as changes that (1) were reported in an earlier update or (2) are functioning as always, but perhaps the player never researched the stats before.
If there are truly changes that were not included in the Update Notes, we want to know about it: Name, statistics, purposed change, etc.. With so many of us looking at the notes it's hard to believe that something slipped through the cracks, but we will investigate. I don't mean "It seems to have changed" or "It went from 10 to 5" when it was never 10. Actual factual changes that weren't in the notes will be investigated.
Thanks.
__________________
Gaile Gray
Support Liaison
ArenaNet
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Oct 03, 2005, 05:30 AM // 05:30
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#35
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Wilds Pathfinder
Join Date: May 2005
Guild: The Madison Scouts
Profession: E/Mo
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Would you like them posted on the boards(like this) or sent through email?
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Oct 03, 2005, 05:32 AM // 05:32
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#36
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Frost Gate Guardian
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I remember trying to use the Soul Barbs skill with water hexes three days ago and it wouldnt work... and now I can actually the the additional 25 damage being done from that effect.
Just throwing it out there cause I don't remember seeing nething about it in the notes
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Oct 03, 2005, 01:19 PM // 13:19
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#37
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Ascalonian Squire
Join Date: Oct 2005
Profession: N/
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Quote:
Originally Posted by Gaile Gray
We try very hard to include all changes when we do an update. Sometimes things are noted as changes that (1) were reported in an earlier update or (2) are functioning as always, but perhaps the player never researched the stats before.
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i know that this is not "very" on topic and interesting but Italian Language is messed up, i mean, Blood Renewal is still at 33% in ita (even if it works on 25%) and i hate Peace and Harmony ....
in eng it reads : "...when you cast a spell not targeting an ally..."
in ita it reads : "...when you cast a spell targeting an enemy..."
i asked myself 100 thousand times why it breaked when i used aegis or the like :P
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Oct 03, 2005, 02:11 PM // 14:11
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#38
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Academy Page
Join Date: Jun 2005
Location: Sweet Hillsides
Guild: Dragons Family (DF)
Profession: R/Mo
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One of the unsung change we noticed Saturday night, as we lit the first of the Borlis Pass beacons, the message read:
4,789,386 beacons to light
I don't think my husband was quick enough to get a screen shot though. My initial thought was that his hands were going to get burnt as the torch burned down to a stub lighting that many beacons.
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Oct 03, 2005, 03:33 PM // 15:33
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#39
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Frost Gate Guardian
Join Date: Jul 2005
Location: Baltimore, MD, USA
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Quote:
Originally Posted by cynhounds
One of the unsung change we noticed Saturday night, as we lit the first of the Borlis Pass beacons, the message read:
4,789,386 beacons to light
I don't think my husband was quick enough to get a screen shot though. My initial thought was that his hands were going to get burnt as the torch burned down to a stub lighting that many beacons.
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Thats happened before.
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Oct 05, 2005, 09:23 AM // 09:23
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#40
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Ascalonian Squire
Join Date: Oct 2005
Profession: N/
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Only Necrotic Traversal was listed to have removed the delay... Thanks god they removed it from consume corpse too... now it's an usable skill.
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